All lessonsOpen Open Open Open Open
5. Functions
Pass by reference
0 of 5 activities0%
Reading 1
Aliases with &
By default, C++ passes copies (pass by value). Changes to the parameter do not affect the argument.
Add & to a parameter to pass by reference: void bump(int& x). Then x is another name for the caller’s variable, and changes stick.
Use references when a function must update an argument, or to avoid copying large objects later.
void bump(int& x) {
x = x + 1;
}
int main() {
int n = 4;
bump(n);
cout << n << endl; // 5
return 0;
}Check 2
What changes
After void setZero(int& x) { x = 0; } and setZero(n); what is n?
Fill in 3
Reference marker
Try it 4
Swap two ints
Run the swap. Try other starting values.
main.cpp
Loading editor…
Output will appear here.
Assignment 5
Write doubleInPlace
Write void doubleInPlace(int& x) that multiplies x by 2. In main, read n, call doubleInPlace(n), print n.
main.cpp
Loading editor…